/*
 *  alessandropetrolati DensityGSC
 *
 *  Granular Synthesis for Csound
 *  Features 3.1.4 [3.01.05] bug fixed v.3.1.5 [17.04.05]
 *
 *  1 Density_Prototypes Synth integration
 *  2 New dialog-box for the load functions
 *  3 Real-time load functions bug fixed
 *  4 Modal-window bug fixed
 *  5 Sixteen functions wave (folder)
 *  6 GUI color setting RGB
 *  7 Guida update
 *  8 Some bugs fixed
 *
 *  Requirements:
 *  Density run with CsoundAV 0.043 (Mar  6 2003),
 *  a real-time oriented version of Csound by
 *  Gabriel Maldonado with ASIO driver.
 *  It work only on Windows XP, (don’t work on Vista)
 *  BtW: if your computer complains not to have  
 *  file msvcp50.dll, you can find it here.
 *  You could need also glut32.dll. You have to place
 *  them in the \windows\system or \windows\system32 directory.
 *  N.B. Notice that the 64-bit versions are not
 *  tested as much as 32-bit versions, so may contain more bugs.
 *
 *  Created on 2008.
 *  Copyright © Alessandro Petrolati
 *  All rights reserved.
 *
 */
 
#include <index>
 
void alessandropetrolati::densityGSC()
{    
    /* audio examples */
    _local.hearLive1();
    _local.hearLive2();
    _local.hearLive3();
    _local.hearProto1();
    _local.hearProto2();
    _local.hearProto3();
    _local.hearSndFile();
    _local.hearDervish();
    _local.hearSkin4();
    _local.aboutSkin4();
 
    /* download setup distribution
     (Shell, csd files, Chm help, and CsoundAV_con.exe)
    */
    _local.downloadDensityGSC();
 
    /* download only codes (csd files)
     drag and drop a csd file over Csound_AV.exe icon
    */
 
    /* download Synth, contains the Midi Yoke Driver,
     Midi Loopback, Midi Director and Midi Keyboad tools
    */
 
    /* download old packages */
    _local.downloadOldDensitycsd();
 
    /* download CsoundAV engine */
    _remote.downloadCsoundAV();
 
    /* universal ASIO Driver for WDM Audio */
    _remote.downloadASIO4ALL();
 
    /* virtual MIDI driver */ 
    _remote.downloadLoopBe1();
 
    /* documentations */ 
    _local.downloadIitalianText();
    _local.downloadEnglishText();
    _local.downloadCM2Text();
    _local.viewHistory();
 
    this->viewScreenshots();
    this->goToBlog();
    this->links();
}
///EOF